

Early Access also allows us to gauge interest for our game.Once we've collected this feedback, we're going to use the 2nd half of our Early Access time to implement the features players have asked for.On full release we want this to be the premier nonogram game on Steam! We want feedback to help refine our game 'hook'. Ideally we would like to know why you would play our nonogram game over another puzzle game and vice versa.We want to use the next couple of months to survey what is successful about Nonograms 22? What needs work? What can be done to make this game a unique nonogram experience? What can we do to turn this into a puzzle game that you can recommend to your friends? We will collect feedback here on Steam as well as any feedback in our contacts. “We have a number of goals with Early Access:
